Touch matters: The impact of physical contact on haptic product perception in virtual reality

[EN] Nowadays, the presentation of products through virtual reality and other online media coexists with traditional means. However, while some products may be perceived correctly in digital media, others may need physical contact. In this scenario, this work analyses how presenting a product highli...

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Detalles Bibliográficos
Autores: Felip, Francisco, Galán, Julia, García-García, Carlos, Contero, Manuel|||0000-0002-6081-9988
Tipo de recurso: artículo
Fecha de publicación:2023
País:España
Institución:Universitat Politècnica de València (UPV)
Repositorio:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Idioma:inglés
OAI Identifier:oai:riunet.upv.es:10251/204386
Acceso en línea:https://riunet.upv.es/handle/10251/204386
Access Level:acceso abierto
Palabra clave:Virtual reality
Product evaluation
Passive haptics
Presence
Purchase intention
EXPRESION GRAFICA EN LA INGENIERIA
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spelling Touch matters: The impact of physical contact on haptic product perception in virtual realityFelip, FranciscoGalán, JuliaGarcía-García, CarlosContero, Manuel|||0000-0002-6081-9988Virtual realityProduct evaluationPassive hapticsPresencePurchase intentionEXPRESION GRAFICA EN LA INGENIERIA[EN] Nowadays, the presentation of products through virtual reality and other online media coexists with traditional means. However, while some products may be perceived correctly in digital media, others may need physical contact. In this scenario, this work analyses how presenting a product highlighted for its haptic properties and the presence or absence of physical contact during the presentation can influence the perception of its attributes and stimulate purchase intention. To this end, an experiment was designed in which each participant viewed and interacted with a chair presented in five different means that elicited a greater or lesser sense of presence. Participants evaluated the product's attributes on a semantic scale with bipolar pairs. No relation was found between the presentation means and users' purchase intention. However, results showed significant differences in the evaluation of some physical characteristics depending on the presentation means, and the product was generally more liked when presented in means in which it could be touched. We conclude that choosing means that allow a product to be touched and elicit a greater sense of presence may impact more positively on evaluations of haptic features when presenting a product with high haptic importance.This research was funded by the Spanish Ministry of Science and Innovation, grant number PID2019-106426RB-C32, and the Universitat Jaume I, grant number UJI-B2019-39.MDPI AGDepartamento de Ingeniería GráficaInstituto Universitario de Investigación en Tecnología Centrada en el Ser HumanoEscuela Técnica Superior de Ingeniería IndustrialUniversitat Jaume IAgencia Estatal de InvestigaciónRepositorio Institucional de la Universitat Politècnica de València Riunet20232023-01-01journal articlehttp://purl.org/coar/resource_type/c_6501VoRhttp://purl.org/coar/version/c_970fb48d4fbd8a85info:eu-repo/semantics/articleapplication/pdfhttps://riunet.upv.es/handle/10251/204386reponame:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valénciainstname:Universitat Politècnica de València (UPV)InglésengAgencia Estatal de Investigación http://dx.doi.org/10.13039/501100011033 Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020 PID2019-106426RB-C32 TECNOLOGIAS INTERACTIVAS PARA LA MEJORA DE JUEGOS SERIOS EN LAS INDUSTRIAS CREATIVAS Y LA EDUCACION - UJIUniversitat Jaume I https://doi.org/10.13039/501100004834 UJI-B2019-39open accesshttp://purl.org/coar/access_right/c_abf2Reconocimiento (by)http://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:riunet.upv.es:10251/2043862026-06-13T07:49:27Z
dc.title.none.fl_str_mv Touch matters: The impact of physical contact on haptic product perception in virtual reality
title Touch matters: The impact of physical contact on haptic product perception in virtual reality
spellingShingle Touch matters: The impact of physical contact on haptic product perception in virtual reality
Felip, Francisco
Virtual reality
Product evaluation
Passive haptics
Presence
Purchase intention
EXPRESION GRAFICA EN LA INGENIERIA
title_short Touch matters: The impact of physical contact on haptic product perception in virtual reality
title_full Touch matters: The impact of physical contact on haptic product perception in virtual reality
title_fullStr Touch matters: The impact of physical contact on haptic product perception in virtual reality
title_full_unstemmed Touch matters: The impact of physical contact on haptic product perception in virtual reality
title_sort Touch matters: The impact of physical contact on haptic product perception in virtual reality
dc.creator.none.fl_str_mv Felip, Francisco
Galán, Julia
García-García, Carlos
Contero, Manuel|||0000-0002-6081-9988
author Felip, Francisco
author_facet Felip, Francisco
Galán, Julia
García-García, Carlos
Contero, Manuel|||0000-0002-6081-9988
author_role author
author2 Galán, Julia
García-García, Carlos
Contero, Manuel|||0000-0002-6081-9988
author2_role author
author
author
dc.contributor.none.fl_str_mv Departamento de Ingeniería Gráfica
Instituto Universitario de Investigación en Tecnología Centrada en el Ser Humano
Escuela Técnica Superior de Ingeniería Industrial
Universitat Jaume I
Agencia Estatal de Investigación
Repositorio Institucional de la Universitat Politècnica de València Riunet
dc.subject.none.fl_str_mv Virtual reality
Product evaluation
Passive haptics
Presence
Purchase intention
EXPRESION GRAFICA EN LA INGENIERIA
topic Virtual reality
Product evaluation
Passive haptics
Presence
Purchase intention
EXPRESION GRAFICA EN LA INGENIERIA
description [EN] Nowadays, the presentation of products through virtual reality and other online media coexists with traditional means. However, while some products may be perceived correctly in digital media, others may need physical contact. In this scenario, this work analyses how presenting a product highlighted for its haptic properties and the presence or absence of physical contact during the presentation can influence the perception of its attributes and stimulate purchase intention. To this end, an experiment was designed in which each participant viewed and interacted with a chair presented in five different means that elicited a greater or lesser sense of presence. Participants evaluated the product's attributes on a semantic scale with bipolar pairs. No relation was found between the presentation means and users' purchase intention. However, results showed significant differences in the evaluation of some physical characteristics depending on the presentation means, and the product was generally more liked when presented in means in which it could be touched. We conclude that choosing means that allow a product to be touched and elicit a greater sense of presence may impact more positively on evaluations of haptic features when presenting a product with high haptic importance.
publishDate 2023
dc.date.none.fl_str_mv 2023
2023-01-01
dc.type.none.fl_str_mv journal article
http://purl.org/coar/resource_type/c_6501
VoR
http://purl.org/coar/version/c_970fb48d4fbd8a85
dc.type.openaire.fl_str_mv info:eu-repo/semantics/article
format article
dc.identifier.none.fl_str_mv https://riunet.upv.es/handle/10251/204386
url https://riunet.upv.es/handle/10251/204386
dc.language.none.fl_str_mv Inglés
eng
language_invalid_str_mv Inglés
language eng
dc.relation.none.fl_str_mv Agencia Estatal de Investigación http://dx.doi.org/10.13039/501100011033 Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020 PID2019-106426RB-C32 TECNOLOGIAS INTERACTIVAS PARA LA MEJORA DE JUEGOS SERIOS EN LAS INDUSTRIAS CREATIVAS Y LA EDUCACION - UJI
Universitat Jaume I https://doi.org/10.13039/501100004834 UJI-B2019-39
dc.rights.none.fl_str_mv open access
http://purl.org/coar/access_right/c_abf2
Reconocimiento (by)
http://creativecommons.org/licenses/by/4.0/
dc.rights.openaire.fl_str_mv info:eu-repo/semantics/openAccess
rights_invalid_str_mv open access
http://purl.org/coar/access_right/c_abf2
Reconocimiento (by)
http://creativecommons.org/licenses/by/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv MDPI AG
publisher.none.fl_str_mv MDPI AG
dc.source.none.fl_str_mv reponame:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
instname:Universitat Politècnica de València (UPV)
instname_str Universitat Politècnica de València (UPV)
reponame_str RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
collection RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
repository.name.fl_str_mv
repository.mail.fl_str_mv
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