Scholars of religion as consultants for videogame development

This is an experience report about a consultancy in the study of religion offered to a Brazilian game development team. The first part of the text talks about the presence of religious elements in electronic games, citing some examples of franchises. In the second part, some methodological precautio...

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Detalles Bibliográficos
Autor: Stern, Fábio L.
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2022
País:Brasil
Institución:Pontifícia Universidade Católica de São Paulo (PUC-SP)
Repositorio:Rever (São Paulo. Online)
Idioma:portugués
OAI Identifier:oai:ojs.pkp.sfu.ca:article/60078
Acceso en línea:https://revistas.pucsp.br/index.php/rever/article/view/60078
Access Level:acceso abierto
Palabra clave:Applied study of religion
Consulting
Video games
Ciência da religião aplicada
Consultoria
Video-games
Descripción
Sumario:This is an experience report about a consultancy in the study of religion offered to a Brazilian game development team. The first part of the text talks about the presence of religious elements in electronic games, citing some examples of franchises. In the second part, some methodological precautions for the work to be adequate are presented. The third part describes the profile of the company that requested the work. Finally, the report on the consulting experience is presented.