A video-tracking based serious game for motor rehabilitation of post-stroke hand impairment

This work describes the development of a serious game focused on health treatment. The Handcopter Game was designed to support the recovery of motor function in patients who have suffered a stroke recently. We propose a non-conventional low cost input device to function as the game controller. It de...

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Detalles Bibliográficos
Autores: Souza, Alyson M. de C., Gadelha, Matheus A., Coutinho, Edson A. G., Santos, Selan R. dos, Pantoja, Andr´e L. H., Pereira, Antonio
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2012
País:Brasil
Institución:Universidade Federal do Rio Grande do Norte (UFRN)
Repositorio:Repositório Institucional da UFRN
Idioma:inglés
OAI Identifier:oai:repositorio.ufrn.br:123456789/23165
Acceso en línea:https://repositorio.ufrn.br/jspui/handle/123456789/23165
Access Level:acceso abierto
Palabra clave:Human-computer interaction
serious games
stroke rehabilitation
hand tracking
Descripción
Sumario:This work describes the development of a serious game focused on health treatment. The Handcopter Game was designed to support the recovery of motor function in patients who have suffered a stroke recently. We propose a non-conventional low cost input device to function as the game controller. It detects the patient’s hand movements via computer vision algorithms and map that to movements of the game character in the virtual environment. The premise is that the gameplay makes patients execute hand movements typically found in a physiotherapy session. We also discuss how to use this game as part of the patient’s treatment. Finally, we present the results collected when real patients played the game as part of their recovery treatment.