VIDEO GAMES AND LITERATURA: From Nimrod to Neuromanc

The present article aims to reflect on the relationship between video games and literature, from the fifties to the eighies, showing how the interface between this two vehicles has provided important dialogues in the tecno-scientific and artistic fields contributing to a vast production of eletronic...

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Detalhes bibliográficos
Autor: Araújo, Naiara Sales
Tipo de documento: artigo
Estado:Versão publicada
Data de publicação:2017
País:Brasil
Recursos:Universidade Federal do Tocantins (UFT)
Repositório:Revista Observatório
Idioma:português
OAI Identifier:oai:ojs.revista.uft.edu.br:article/3479
Acesso em linha:https://sistemas.uft.edu.br/periodicos/index.php/observatorio/article/view/3479
Access Level:Acceso aberto
Palavra-chave:video games
Literature
Dialogue
Videojuegos
Literatura
Diálogo
Vídeo games
literatura
diálogo
Descrição
Resumo:The present article aims to reflect on the relationship between video games and literature, from the fifties to the eighies, showing how the interface between this two vehicles has provided important dialogues in the tecno-scientific and artistic fields contributing to a vast production of eletronic games developed by a constant processo d reconstruction and adaptation.