Gamificación en el aula universitaria: una experiencia de “escape room inversa”
[EN] The resource of teaching through games (gamification) has also been extended to teaching at the University, with good results. In this work we present an enriching experience of gamification in the classroom, carried out in the subjects Statistics II, of the Degree in Finance and Accounting, of...
| Autores: | , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2021 |
| País: | España |
| Institución: | Universitat Politècnica de València (UPV) |
| Repositorio: | RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia |
| Idioma: | español |
| OAI Identifier: | oai:riunet.upv.es:10251/168761 |
| Acceso en línea: | https://riunet.upv.es/handle/10251/168761 |
| Access Level: | acceso abierto |
| Palabra clave: | Gamificación en el aula Escape room Enigma Matemáticas Estadística Innovación Educación superior Motivación Classroom gamification Riddle Mathematics Statistics Innovation Higher education Engagement |
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Gamificación en el aula universitaria: una experiencia de “escape room inversa”University classroom gamification: a “reverse escape room” experienceCalvo Roselló, VicentaLópez Rodríguez, Mª IsabelGamificación en el aulaEscape roomEnigmaMatemáticasEstadísticaInnovaciónEducación superiorMotivaciónClassroom gamificationRiddleMathematicsStatisticsInnovationHigher educationEngagement[EN] The resource of teaching through games (gamification) has also been extended to teaching at the University, with good results. In this work we present an enriching experience of gamification in the classroom, carried out in the subjects Statistics II, of the Degree in Finance and Accounting, of the Universitat de València and Mathematics 1, of the Bachelor's Degree in the Fundamentals of Architecture of the Universitat Politècnica de València.We call it “flipped escape room”, in reference to the fact that our playful activity consisted, unlike the popularly known leisure activity, in managing to return to a closed space, the “temple of knowledge”, the classroom, not in getting out of it. Students carried out the activity in small groups and used typical material from the “escape rooms”. They had all the facilities of the centre at their disposal and, for approximately two hours, they covered an itinerary through the various dependencies solving interesting riddles (mathematical and statistical) and chained problems.In this work we describe the activity in detail and carry out a first study of its impact on the teaching-learning process. In this sense, if one takes into account that the main objective of all educational innovation is to facilitate learning and improve student performance, the activity was a success. The opinions of the participating students were very positive: they considered the activity enjoyable, useful, interesting and fun, at the same time that it contributed to increasing their interest in the subject.Este trabajo ha sido financiado por el Proyecto de Innovación Educativa UV-SFPIE_PID20-1352647 de la Universitat de València. Expresamos nuestro agradecimiento al Servei de Formació Permanent i Innovació Educativa, y al Vicerectorat d’Ocupació i Programes Formatius de la Universitat de València por la concesión de dicho proyecto. También queremos expresar nuestro agradecimiento a las personas que atienden las Conserjerías de la Escuela Técnica Superior de Arquitectura de la Universitat Politècnica de València y del Aulario Sur del Campus de Tarongers de la Universitat de València, por su colaboración y ayuda en la realización de esta actividad.Universitat Politècnica de ValènciaDepartamento de Matemática AplicadaEscuela Técnica Superior de ArquitecturaUniversitat de ValènciaRepositorio Institucional de la Universitat Politècnica de València Riunet20212021-06-30journal articlehttp://purl.org/coar/resource_type/c_6501VoRhttp://purl.org/coar/version/c_970fb48d4fbd8a85info:eu-repo/semantics/articleapplication/pdfhttps://riunet.upv.es/handle/10251/168761reponame:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valénciainstname:Universitat Politècnica de València (UPV)EspañolspaUniversitat de València https://doi.org/10.13039/100008457 SFPIE_PID20-1352647open accesshttp://purl.org/coar/access_right/c_abf2Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) http://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessoai:riunet.upv.es:10251/1687612025-07-13T07:49:11Z |
| dc.title.none.fl_str_mv |
Gamificación en el aula universitaria: una experiencia de “escape room inversa” University classroom gamification: a “reverse escape room” experience |
| title |
Gamificación en el aula universitaria: una experiencia de “escape room inversa” |
| spellingShingle |
Gamificación en el aula universitaria: una experiencia de “escape room inversa” Calvo Roselló, Vicenta Gamificación en el aula Escape room Enigma Matemáticas Estadística Innovación Educación superior Motivación Classroom gamification Riddle Mathematics Statistics Innovation Higher education Engagement |
| title_short |
Gamificación en el aula universitaria: una experiencia de “escape room inversa” |
| title_full |
Gamificación en el aula universitaria: una experiencia de “escape room inversa” |
| title_fullStr |
Gamificación en el aula universitaria: una experiencia de “escape room inversa” |
| title_full_unstemmed |
Gamificación en el aula universitaria: una experiencia de “escape room inversa” |
| title_sort |
Gamificación en el aula universitaria: una experiencia de “escape room inversa” |
| dc.creator.none.fl_str_mv |
Calvo Roselló, Vicenta López Rodríguez, Mª Isabel |
| author |
Calvo Roselló, Vicenta |
| author_facet |
Calvo Roselló, Vicenta López Rodríguez, Mª Isabel |
| author_role |
author |
| author2 |
López Rodríguez, Mª Isabel |
| author2_role |
author |
| dc.contributor.none.fl_str_mv |
Departamento de Matemática Aplicada Escuela Técnica Superior de Arquitectura Universitat de València Repositorio Institucional de la Universitat Politècnica de València Riunet |
| dc.subject.none.fl_str_mv |
Gamificación en el aula Escape room Enigma Matemáticas Estadística Innovación Educación superior Motivación Classroom gamification Riddle Mathematics Statistics Innovation Higher education Engagement |
| topic |
Gamificación en el aula Escape room Enigma Matemáticas Estadística Innovación Educación superior Motivación Classroom gamification Riddle Mathematics Statistics Innovation Higher education Engagement |
| description |
[EN] The resource of teaching through games (gamification) has also been extended to teaching at the University, with good results. In this work we present an enriching experience of gamification in the classroom, carried out in the subjects Statistics II, of the Degree in Finance and Accounting, of the Universitat de València and Mathematics 1, of the Bachelor's Degree in the Fundamentals of Architecture of the Universitat Politècnica de València.We call it “flipped escape room”, in reference to the fact that our playful activity consisted, unlike the popularly known leisure activity, in managing to return to a closed space, the “temple of knowledge”, the classroom, not in getting out of it. Students carried out the activity in small groups and used typical material from the “escape rooms”. They had all the facilities of the centre at their disposal and, for approximately two hours, they covered an itinerary through the various dependencies solving interesting riddles (mathematical and statistical) and chained problems.In this work we describe the activity in detail and carry out a first study of its impact on the teaching-learning process. In this sense, if one takes into account that the main objective of all educational innovation is to facilitate learning and improve student performance, the activity was a success. The opinions of the participating students were very positive: they considered the activity enjoyable, useful, interesting and fun, at the same time that it contributed to increasing their interest in the subject. |
| publishDate |
2021 |
| dc.date.none.fl_str_mv |
2021 2021-06-30 |
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journal article http://purl.org/coar/resource_type/c_6501 VoR http://purl.org/coar/version/c_970fb48d4fbd8a85 info:eu-repo/semantics/article |
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article |
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https://riunet.upv.es/handle/10251/168761 |
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https://riunet.upv.es/handle/10251/168761 |
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Español spa |
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Español |
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spa |
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Universitat de València https://doi.org/10.13039/100008457 SFPIE_PID20-1352647 |
| dc.rights.none.fl_str_mv |
open access http://purl.org/coar/access_right/c_abf2 Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) http://creativecommons.org/licenses/by-nc-nd/4.0/ |
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openAccess |
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application/pdf |
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Universitat Politècnica de València |
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Universitat Politècnica de València |
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reponame:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia instname:Universitat Politècnica de València (UPV) |
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