Escape Rooms as a Learning Strategy for Special Education Master’s Degree Students

Escape rooms and breakout are learning strategies that can facilitate motivation of learning through challenges. In these strategies, students must work as a team and use their reasoning, knowledge, and skills to solve puzzles and challenges related to the content of the curriculum, allowing them to...

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Detalhes bibliográficos
Autores: Manzano León, Ana|||0000-0001-6966-0355, Rodríguez Ferrer, José M., Aguilar Parra, José Manuel|||0000-0002-6703-0680, Martínez Martínez, Ana María|||0000-0001-8870-7550, Luque de la Rosa, Antonio|||0000-0001-7981-029X, Salguero García, Darío|||0000-0003-2903-7993, Fernández Campoy, Juan Miguel|||0000-0002-5119-199X
Formato: artículo
Fecha de publicación:2021
País:España
Recursos:Universidad de Almería
Repositorio:riUAL. Repositorio Institucional de la Universidad de Almería
OAI Identifier:oai:repositorio.ual.es:10835/12020
Acesso em linha:http://hdl.handle.net/10835/12020
https://dx.doi.org/https://doi.org/10.3390/ijerph18147304
Access Level:acceso abierto
Palavra-chave:special education
escape room
educative games
flow
motivation
Descrição
Resumo:Escape rooms and breakout are learning strategies that can facilitate motivation of learning through challenges. In these strategies, students must work as a team and use their reasoning, knowledge, and skills to solve puzzles and challenges related to the content of the curriculum, allowing them to solve the game in a limited time. The aim of this study was to determine the effects of the implementation of an escape room on classroom flow, academic performance, school motivation, and prosocial and antisocial behaviours with higher students in a Special Education master’s degree course. The quantitative results show a significant improvement in classroom flow, academic performance, and classroom climate, and a better score in prosocial and antisocial behaviours. The qualitative findings provide a better understanding of these results, and support the conclusion that the use of escape rooms is fun and motivating for students, and facilitates their learning achievement.