Exploring the role of interactive games in imporving spanish spelling skills: A mobile App study

This study aimed to investigate the impact of a specially designed mobile application, GAUBI, on Spanish spelling proficiency among primary school students. Utilizing a quasi-experimental design, we hypothesized that GAUBI would significantly improve spelling performance. Additionally, we examined t...

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Detalles Bibliográficos
Autores: Vázquez Cano, Esteban, Bernal Bravo, César, Ballesteros Regaña, Cristóbal, López Meneses, Eloy
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2025
País:España
Institución:Universidad de Sevilla (US)
Repositorio:idUS. Depósito de Investigación de la Universidad de Sevilla
OAI Identifier:oai:dnet:idus________::0647f342495b7af5c80d264b8b21896d
Acceso en línea:https://hdl.handle.net/11441/172215
Access Level:acceso abierto
Palabra clave:Gamification
Spelling Proficiency
Mobile Application
Primary Education
Spanish language. Palabras Clave: Gamificación
Competencia ortográfica
Aplicación móvil
Educación primaria
Lengua española
Mots clés: Ludification
Compétence orthographique
Application mobile
Éducation primaire
Langue espagnole.
Descripción
Sumario:This study aimed to investigate the impact of a specially designed mobile application, GAUBI, on Spanish spelling proficiency among primary school students. Utilizing a quasi-experimental design, we hypothesized that GAUBI would significantly improve spelling performance. Additionally, we examined the relationship between the type and duration of gameplay—specifically arcade, research, and fiction games—and improvements in spelling proficiency. The study involved 114 Spanish primary school students, who completed a pre-test to establish baseline spelling skills. Following a period of app usage, a post-test was administered to evaluate changes in performance. Pre-test and post-test assessments were aligned with the primary school curriculum in Spanish. Paired samples t-tests compared pre- and post-test scores, revealing statistically significant improvements in spelling performance, with a big effect size (Cohen's d = 0.80). Pearson correlation coefficients explored the association between game type and spelling outcomes, identifying significant positive correlations for "Research" and "Fiction" games, while "Arcade" games showed no clear relationship. These findings suggest that narrative-driven and research-based games are particularly effective in enhancing spelling skills. The results support the use of gamification, especially through collaborative and narrative-rich games, as a beneficial strategy for practising Spanish spelling