Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers

Detalles Bibliográficos
Autores: Gordillo Méndez, Aldo|||0000-0001-9785-4827, Santamaría Urbieta, Alexandra|||0000-0003-0935-0616, López Pernas, Sonsoles|||0000-0002-9621-1392, Gutiérrez Gómez-Calcerrada, Sonia|||0000-0002-9921-728X, Milošević, Miljan|||0000-0003-3789-2404, Ćosić, Maja, Barra Arias, Enrique|||0000-0001-9532-8962, Elmoazen, Ramy|||0000-0002-5792-1340
Tipo de recurso: libro
Fecha de publicación:2025
País:España
Institución:Universidad Politécnica de Madrid
Repositorio:Archivo Digital UPM
OAI Identifier:oai:oa.upm.es:88943
Acceso en línea:https://oa.upm.es/88943/
Access Level:acceso abierto
Palabra clave:Game-based learning
gamification
educational escape rooms
breakout games
technology-enhanced learning
active learning
teaching practices.
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spelling Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for TeachersGordillo Méndez, Aldo|||0000-0001-9785-4827Santamaría Urbieta, Alexandra|||0000-0003-0935-0616López Pernas, Sonsoles|||0000-0002-9621-1392Gutiérrez Gómez-Calcerrada, Sonia|||0000-0002-9921-728XMilošević, Miljan|||0000-0003-3789-2404Ćosić, MajaBarra Arias, Enrique|||0000-0001-9532-8962Elmoazen, Ramy|||0000-0002-5792-1340Game-based learninggamificationeducational escape roomsbreakout gamestechnology-enhanced learningactive learningteaching practices.20252025-05-01bookhttp://purl.org/coar/resource_type/c_2f33info:eu-repo/semantics/bookhttps://oa.upm.es/88943/reponame:Archivo Digital UPMinstname:Universidad Politécnica de MadridEspañolesopen accesshttp://purl.org/coar/access_right/c_abf2info:eu-repo/semantics/openAccessoai:oa.upm.es:889432026-06-21T12:45:07Z
dc.title.none.fl_str_mv Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers
title Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers
spellingShingle Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers
Gordillo Méndez, Aldo|||0000-0001-9785-4827
Game-based learning
gamification
educational escape rooms
breakout games
technology-enhanced learning
active learning
teaching practices.
title_short Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers
title_full Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers
title_fullStr Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers
title_full_unstemmed Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers
title_sort Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers
dc.creator.none.fl_str_mv Gordillo Méndez, Aldo|||0000-0001-9785-4827
Santamaría Urbieta, Alexandra|||0000-0003-0935-0616
López Pernas, Sonsoles|||0000-0002-9621-1392
Gutiérrez Gómez-Calcerrada, Sonia|||0000-0002-9921-728X
Milošević, Miljan|||0000-0003-3789-2404
Ćosić, Maja
Barra Arias, Enrique|||0000-0001-9532-8962
Elmoazen, Ramy|||0000-0002-5792-1340
author Gordillo Méndez, Aldo|||0000-0001-9785-4827
author_facet Gordillo Méndez, Aldo|||0000-0001-9785-4827
Santamaría Urbieta, Alexandra|||0000-0003-0935-0616
López Pernas, Sonsoles|||0000-0002-9621-1392
Gutiérrez Gómez-Calcerrada, Sonia|||0000-0002-9921-728X
Milošević, Miljan|||0000-0003-3789-2404
Ćosić, Maja
Barra Arias, Enrique|||0000-0001-9532-8962
Elmoazen, Ramy|||0000-0002-5792-1340
author_role author
author2 Santamaría Urbieta, Alexandra|||0000-0003-0935-0616
López Pernas, Sonsoles|||0000-0002-9621-1392
Gutiérrez Gómez-Calcerrada, Sonia|||0000-0002-9921-728X
Milošević, Miljan|||0000-0003-3789-2404
Ćosić, Maja
Barra Arias, Enrique|||0000-0001-9532-8962
Elmoazen, Ramy|||0000-0002-5792-1340
author2_role author
author
author
author
author
author
author
dc.subject.none.fl_str_mv Game-based learning
gamification
educational escape rooms
breakout games
technology-enhanced learning
active learning
teaching practices.
topic Game-based learning
gamification
educational escape rooms
breakout games
technology-enhanced learning
active learning
teaching practices.
publishDate 2025
dc.date.none.fl_str_mv 2025
2025-05-01
dc.type.none.fl_str_mv book
http://purl.org/coar/resource_type/c_2f33
dc.type.openaire.fl_str_mv info:eu-repo/semantics/book
format book
dc.identifier.none.fl_str_mv https://oa.upm.es/88943/
url https://oa.upm.es/88943/
dc.language.none.fl_str_mv Español
es
language_invalid_str_mv Español
es
dc.rights.none.fl_str_mv open access
http://purl.org/coar/access_right/c_abf2
dc.rights.openaire.fl_str_mv info:eu-repo/semantics/openAccess
rights_invalid_str_mv open access
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eu_rights_str_mv openAccess
dc.source.none.fl_str_mv reponame:Archivo Digital UPM
instname:Universidad Politécnica de Madrid
instname_str Universidad Politécnica de Madrid
reponame_str Archivo Digital UPM
collection Archivo Digital UPM
repository.name.fl_str_mv
repository.mail.fl_str_mv
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