The Courtesy of Spain: Theater for the New Generations
Educational video games are increasingly present in the classroom. While their success as a learning tool has been demonstrated in technical fields, they have been little used in the arts. Plays, for example, would be excellent subjects for video games, as they are similar in terms of design and nar...
| Autores: | , , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2018 |
| País: | España |
| Repositorio: | Docta Complutense |
| Idioma: | inglés |
| OAI Identifier: | oai:docta.ucm.es:20.500.14352/102563 |
| Acceso en línea: | https://hdl.handle.net/20.500.14352/102563 |
| Access Level: | acceso abierto |
| Palabra clave: | Educational video games Theatre E-Learning Serious games Technology Informática (Informática) 3304 Tecnología de Los Ordenadores |
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The Courtesy of Spain: Theater for the New GenerationsTorrente, JavierSerrano Laguna, ÁngelManero Iglesias, José BorjaFernández Manjón, BaltasarEducational video gamesTheatreE-LearningSerious gamesTechnologyInformática (Informática)3304 Tecnología de Los OrdenadoresEducational video games are increasingly present in the classroom. While their success as a learning tool has been demonstrated in technical fields, they have been little used in the arts. Plays, for example, would be excellent subjects for video games, as they are similar in terms of design and narrative. However, few video games are based on plays, and, of those that have been created, their effectiveness has yet to be proven. This material is limited due to the difficulty of the narrative change, distancing a play, which is linear–without interactivity– from a video game, in which the plot varies to allow interaction. This article details the creation of a video game as an interestraising tool, based on the work of Lope de Vega’s The Courtesy of Spain, in collaboration with the National Company of Classical Theater (CNTC). CNTC’s main objective is to engage Spain’s youth in classical theater, increasing their motivation and desire to learn more. This project includes an experiment in a school in Madrid with 154 students, between 9 and 11 years. The experiment indicates that a video game based on a play not only stimulates interest in young people, but also helps broader learning processes.Universidad Complutense de Madrid20242024-04-0220182018-01-1520182018-01-15journal articlehttp://purl.org/coar/resource_type/c_6501info:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/20.500.14352/102563reponame:Docta Complutenseinstname:Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2info:eu-repo/semantics/openAccessoai:docta.ucm.es:20.500.14352/1025632025-08-02T12:44:52Z |
| dc.title.none.fl_str_mv |
The Courtesy of Spain: Theater for the New Generations |
| title |
The Courtesy of Spain: Theater for the New Generations |
| spellingShingle |
The Courtesy of Spain: Theater for the New Generations Torrente, Javier Educational video games Theatre E-Learning Serious games Technology Informática (Informática) 3304 Tecnología de Los Ordenadores |
| title_short |
The Courtesy of Spain: Theater for the New Generations |
| title_full |
The Courtesy of Spain: Theater for the New Generations |
| title_fullStr |
The Courtesy of Spain: Theater for the New Generations |
| title_full_unstemmed |
The Courtesy of Spain: Theater for the New Generations |
| title_sort |
The Courtesy of Spain: Theater for the New Generations |
| dc.creator.none.fl_str_mv |
Torrente, Javier Serrano Laguna, Ángel Manero Iglesias, José Borja Fernández Manjón, Baltasar |
| author |
Torrente, Javier |
| author_facet |
Torrente, Javier Serrano Laguna, Ángel Manero Iglesias, José Borja Fernández Manjón, Baltasar |
| author_role |
author |
| author2 |
Serrano Laguna, Ángel Manero Iglesias, José Borja Fernández Manjón, Baltasar |
| author2_role |
author author author |
| dc.contributor.none.fl_str_mv |
Universidad Complutense de Madrid |
| dc.subject.none.fl_str_mv |
Educational video games Theatre E-Learning Serious games Technology Informática (Informática) 3304 Tecnología de Los Ordenadores |
| topic |
Educational video games Theatre E-Learning Serious games Technology Informática (Informática) 3304 Tecnología de Los Ordenadores |
| description |
Educational video games are increasingly present in the classroom. While their success as a learning tool has been demonstrated in technical fields, they have been little used in the arts. Plays, for example, would be excellent subjects for video games, as they are similar in terms of design and narrative. However, few video games are based on plays, and, of those that have been created, their effectiveness has yet to be proven. This material is limited due to the difficulty of the narrative change, distancing a play, which is linear–without interactivity– from a video game, in which the plot varies to allow interaction. This article details the creation of a video game as an interestraising tool, based on the work of Lope de Vega’s The Courtesy of Spain, in collaboration with the National Company of Classical Theater (CNTC). CNTC’s main objective is to engage Spain’s youth in classical theater, increasing their motivation and desire to learn more. This project includes an experiment in a school in Madrid with 154 students, between 9 and 11 years. The experiment indicates that a video game based on a play not only stimulates interest in young people, but also helps broader learning processes. |
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2018 |
| dc.date.none.fl_str_mv |
2018 2018-01-15 2018 2018-01-15 2024 2024-04-02 |
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journal article http://purl.org/coar/resource_type/c_6501 info:eu-repo/semantics/article |
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article |
| dc.identifier.none.fl_str_mv |
https://hdl.handle.net/20.500.14352/102563 |
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https://hdl.handle.net/20.500.14352/102563 |
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Inglés eng |
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Inglés |
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eng |
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open access http://purl.org/coar/access_right/c_abf2 info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 |
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openAccess |
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application/pdf |
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reponame:Docta Complutense instname: |
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