Room Escape: Propuesta de Gamificación en el Grado de Fisioterapia

[EN] In line with current learning theories, teaching in Higher Education increasingly employs approaches and activities that place the learner at the centre of the learning-teaching process. One such approach is gamification: the use of principles normally encountered in games in a non-game context...

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Bibliographic Details
Authors: Jiménez Sánchez, Carolina, Lafuente Ureta, Raquel, Ortiz Lucas, María, Bruton, Lindsey, Millán Luna, Verónica
Format: book part
Publication Date:2017
Country:España
Institution:Universitat Politècnica de València (UPV)
Repository:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Language:Spanish
OAI Identifier:oai:riunet.upv.es:10251/106042
Online Access:https://riunet.upv.es/handle/10251/106042
Access Level:Open access
Keyword:Educación superior
Enseñanza superior
Tecnologías y educación
Innovación educativa
Gamificación
Room escape
Aprendizaje basado en casos
Electroterapia
Fisioterapia
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oai_identifier_str oai:riunet.upv.es:10251/106042
network_acronym_str ES
network_name_str España
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spelling Room Escape: Propuesta de Gamificación en el Grado de FisioterapiaJiménez Sánchez, CarolinaLafuente Ureta, RaquelOrtiz Lucas, MaríaBruton, LindseyMillán Luna, VerónicaEducación superiorEnseñanza superiorTecnologías y educaciónInnovación educativaGamificaciónRoom escapeAprendizaje basado en casosElectroterapiaFisioterapia[EN] In line with current learning theories, teaching in Higher Education increasingly employs approaches and activities that place the learner at the centre of the learning-teaching process. One such approach is gamification: the use of principles normally encountered in games in a non-game context for educational purposes. This paper considers the use of a gamification activity, Room Escape. The activity is used in the context of the subject General Procedures in Physiotherapy in the Physiotherapy degree programme at Universidad San Jorge. A Case-based Learning approach was adopted and the habitual characteristics of Escape Room activities were adapted to facilitate the desired learning outcomes. An anonymous, online questionnaire measuring the students perceptions of their learning gains and the efficacy of the activity as a learning tool, was completed by students after the activity. Results show a positive assessment, particularly in terms of the degree of motivation and effort made by students to complete the task, aspects key to successful learning. Learners recognized that they could have been better prepared for the activity but that it was indeed an activity that facilitated learning with its case-study approach and allowed them to consolidate their understanding of concepts related to the subject.Editorial Universitat Politècnica de ValènciaRepositorio Institucional de la Universitat Politècnica de València Riunet20172017-07-18book parthttp://purl.org/coar/resource_type/c_3248VoRhttp://purl.org/coar/version/c_970fb48d4fbd8a85info:eu-repo/semantics/bookPartapplication/pdfhttps://riunet.upv.es/handle/10251/106042reponame:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valénciainstname:Universitat Politècnica de València (UPV)Españolspaopen accesshttp://purl.org/coar/access_right/c_abf2Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) http://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessoai:riunet.upv.es:10251/1060422025-07-13T07:49:11Z
dc.title.none.fl_str_mv Room Escape: Propuesta de Gamificación en el Grado de Fisioterapia
title Room Escape: Propuesta de Gamificación en el Grado de Fisioterapia
spellingShingle Room Escape: Propuesta de Gamificación en el Grado de Fisioterapia
Jiménez Sánchez, Carolina
Educación superior
Enseñanza superior
Tecnologías y educación
Innovación educativa
Gamificación
Room escape
Aprendizaje basado en casos
Electroterapia
Fisioterapia
title_short Room Escape: Propuesta de Gamificación en el Grado de Fisioterapia
title_full Room Escape: Propuesta de Gamificación en el Grado de Fisioterapia
title_fullStr Room Escape: Propuesta de Gamificación en el Grado de Fisioterapia
title_full_unstemmed Room Escape: Propuesta de Gamificación en el Grado de Fisioterapia
title_sort Room Escape: Propuesta de Gamificación en el Grado de Fisioterapia
dc.creator.none.fl_str_mv Jiménez Sánchez, Carolina
Lafuente Ureta, Raquel
Ortiz Lucas, María
Bruton, Lindsey
Millán Luna, Verónica
author Jiménez Sánchez, Carolina
author_facet Jiménez Sánchez, Carolina
Lafuente Ureta, Raquel
Ortiz Lucas, María
Bruton, Lindsey
Millán Luna, Verónica
author_role author
author2 Lafuente Ureta, Raquel
Ortiz Lucas, María
Bruton, Lindsey
Millán Luna, Verónica
author2_role author
author
author
author
dc.contributor.none.fl_str_mv Repositorio Institucional de la Universitat Politècnica de València Riunet
dc.subject.none.fl_str_mv Educación superior
Enseñanza superior
Tecnologías y educación
Innovación educativa
Gamificación
Room escape
Aprendizaje basado en casos
Electroterapia
Fisioterapia
topic Educación superior
Enseñanza superior
Tecnologías y educación
Innovación educativa
Gamificación
Room escape
Aprendizaje basado en casos
Electroterapia
Fisioterapia
description [EN] In line with current learning theories, teaching in Higher Education increasingly employs approaches and activities that place the learner at the centre of the learning-teaching process. One such approach is gamification: the use of principles normally encountered in games in a non-game context for educational purposes. This paper considers the use of a gamification activity, Room Escape. The activity is used in the context of the subject General Procedures in Physiotherapy in the Physiotherapy degree programme at Universidad San Jorge. A Case-based Learning approach was adopted and the habitual characteristics of Escape Room activities were adapted to facilitate the desired learning outcomes. An anonymous, online questionnaire measuring the students perceptions of their learning gains and the efficacy of the activity as a learning tool, was completed by students after the activity. Results show a positive assessment, particularly in terms of the degree of motivation and effort made by students to complete the task, aspects key to successful learning. Learners recognized that they could have been better prepared for the activity but that it was indeed an activity that facilitated learning with its case-study approach and allowed them to consolidate their understanding of concepts related to the subject.
publishDate 2017
dc.date.none.fl_str_mv 2017
2017-07-18
dc.type.none.fl_str_mv book part
http://purl.org/coar/resource_type/c_3248
VoR
http://purl.org/coar/version/c_970fb48d4fbd8a85
info:eu-repo/semantics/bookPart
format bookPart
dc.identifier.none.fl_str_mv https://riunet.upv.es/handle/10251/106042
url https://riunet.upv.es/handle/10251/106042
dc.language.none.fl_str_mv Español
spa
language_invalid_str_mv Español
language spa
dc.rights.none.fl_str_mv open access
http://purl.org/coar/access_right/c_abf2
Reconocimiento - No comercial - Sin obra derivada (by-nc-nd)
http://creativecommons.org/licenses/by-nc-nd/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv open access
http://purl.org/coar/access_right/c_abf2
Reconocimiento - No comercial - Sin obra derivada (by-nc-nd)
http://creativecommons.org/licenses/by-nc-nd/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Editorial Universitat Politècnica de València
publisher.none.fl_str_mv Editorial Universitat Politècnica de València
dc.source.none.fl_str_mv reponame:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
instname:Universitat Politècnica de València (UPV)
instname_str Universitat Politècnica de València (UPV)
reponame_str RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
collection RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
repository.name.fl_str_mv
repository.mail.fl_str_mv
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