Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?

Videogames have long been a tool to increase students’ interest in different domains. However, its efficiency heavily depends on the players’ profile. This paper considers the relationship between two variables: the players’ gender and their gaming habits. Specifically, it addresses the question of...

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Detalles Bibliográficos
Autores: Manero Iglesias, José Borja, Gervás Gómez-Navarro, Pablo, Romero Hernández, Alejandro, Sagredo Olivenza, Ismael
Tipo de recurso: artículo
Fecha de publicación:2026
País:España
Institución:Universidad Complutense de Madrid (UCM)
Repositorio:Docta Complutense
Idioma:inglés
OAI Identifier:oai:docta.ucm.es:20.500.14352/133891
Acceso en línea:https://hdl.handle.net/20.500.14352/133891
Access Level:acceso abierto
Palabra clave:Interest
M-Learning
Serious Games
Spanish Dance
Videogames
Educación artística (Educación)
1203.17 Informática
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spelling Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?Manero Iglesias, José BorjaGervás Gómez-Navarro, PabloRomero Hernández, AlejandroSagredo Olivenza, IsmaelInterestM-LearningSerious GamesSpanish DanceVideogamesEducación artística (Educación)1203.17 InformáticaVideogames have long been a tool to increase students’ interest in different domains. However, its efficiency heavily depends on the players’ profile. This paper considers the relationship between two variables: the players’ gender and their gaming habits. Specifically, it addresses the question of whether the observed influence of gender on the efficacy of videogames is merely a reflection of the different gaming habits between players of different genders. To this end, the authors carried out an experiment with 198 students between the ages of 9 and 11. The experiment relied on the videogame, Bailando un tesoro [Dancing a Treasure], which aims to increase students’ interest in dance. The results show that those accustomed to playing videogames more frequently show an increase in their interest in dance after playing the game. The connection revealed between gender and gaming habits in this study suggests that videogames could be an effective tool to reduce the existing gender gap in terms of interest in dance.IGI GlobalUniversidad Complutense de Madrid20262026-02-2720262026-02-27journal articlehttp://purl.org/coar/resource_type/c_6501AMhttp://purl.org/coar/version/c_ab4af688f83e57aainfo:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/20.500.14352/133891reponame:Docta Complutenseinstname:Universidad Complutense de Madrid (UCM)Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2Attribution-NonCommercial-NoDerivatives 4.0 Internationalhttp://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessoai:docta.ucm.es:20.500.14352/1338912026-06-02T12:44:21Z
dc.title.none.fl_str_mv Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?
title Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?
spellingShingle Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?
Manero Iglesias, José Borja
Interest
M-Learning
Serious Games
Spanish Dance
Videogames
Educación artística (Educación)
1203.17 Informática
title_short Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?
title_full Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?
title_fullStr Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?
title_full_unstemmed Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?
title_sort Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?
dc.creator.none.fl_str_mv Manero Iglesias, José Borja
Gervás Gómez-Navarro, Pablo
Romero Hernández, Alejandro
Sagredo Olivenza, Ismael
author Manero Iglesias, José Borja
author_facet Manero Iglesias, José Borja
Gervás Gómez-Navarro, Pablo
Romero Hernández, Alejandro
Sagredo Olivenza, Ismael
author_role author
author2 Gervás Gómez-Navarro, Pablo
Romero Hernández, Alejandro
Sagredo Olivenza, Ismael
author2_role author
author
author
dc.contributor.none.fl_str_mv Universidad Complutense de Madrid
dc.subject.none.fl_str_mv Interest
M-Learning
Serious Games
Spanish Dance
Videogames
Educación artística (Educación)
1203.17 Informática
topic Interest
M-Learning
Serious Games
Spanish Dance
Videogames
Educación artística (Educación)
1203.17 Informática
description Videogames have long been a tool to increase students’ interest in different domains. However, its efficiency heavily depends on the players’ profile. This paper considers the relationship between two variables: the players’ gender and their gaming habits. Specifically, it addresses the question of whether the observed influence of gender on the efficacy of videogames is merely a reflection of the different gaming habits between players of different genders. To this end, the authors carried out an experiment with 198 students between the ages of 9 and 11. The experiment relied on the videogame, Bailando un tesoro [Dancing a Treasure], which aims to increase students’ interest in dance. The results show that those accustomed to playing videogames more frequently show an increase in their interest in dance after playing the game. The connection revealed between gender and gaming habits in this study suggests that videogames could be an effective tool to reduce the existing gender gap in terms of interest in dance.
publishDate 2026
dc.date.none.fl_str_mv 2026
2026-02-27
2026
2026-02-27
dc.type.none.fl_str_mv journal article
http://purl.org/coar/resource_type/c_6501
AM
http://purl.org/coar/version/c_ab4af688f83e57aa
dc.type.openaire.fl_str_mv info:eu-repo/semantics/article
format article
dc.identifier.none.fl_str_mv https://hdl.handle.net/20.500.14352/133891
url https://hdl.handle.net/20.500.14352/133891
dc.language.none.fl_str_mv Inglés
eng
language_invalid_str_mv Inglés
language eng
dc.rights.none.fl_str_mv open access
http://purl.org/coar/access_right/c_abf2
Attribution-NonCommercial-NoDerivatives 4.0 International
http://creativecommons.org/licenses/by-nc-nd/4.0/
dc.rights.openaire.fl_str_mv info:eu-repo/semantics/openAccess
rights_invalid_str_mv open access
http://purl.org/coar/access_right/c_abf2
Attribution-NonCommercial-NoDerivatives 4.0 International
http://creativecommons.org/licenses/by-nc-nd/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv IGI Global
publisher.none.fl_str_mv IGI Global
dc.source.none.fl_str_mv reponame:Docta Complutense
instname:Universidad Complutense de Madrid (UCM)
instname_str Universidad Complutense de Madrid (UCM)
reponame_str Docta Complutense
collection Docta Complutense
repository.name.fl_str_mv
repository.mail.fl_str_mv
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