Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?
Videogames have long been a tool to increase students’ interest in different domains. However, its efficiency heavily depends on the players’ profile. This paper considers the relationship between two variables: the players’ gender and their gaming habits. Specifically, it addresses the question of...
| Autores: | , , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2026 |
| País: | España |
| Institución: | Universidad Complutense de Madrid (UCM) |
| Repositorio: | Docta Complutense |
| Idioma: | inglés |
| OAI Identifier: | oai:docta.ucm.es:20.500.14352/133891 |
| Acceso en línea: | https://hdl.handle.net/20.500.14352/133891 |
| Access Level: | acceso abierto |
| Palabra clave: | Interest M-Learning Serious Games Spanish Dance Videogames Educación artística (Educación) 1203.17 Informática |
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Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game?Manero Iglesias, José BorjaGervás Gómez-Navarro, PabloRomero Hernández, AlejandroSagredo Olivenza, IsmaelInterestM-LearningSerious GamesSpanish DanceVideogamesEducación artística (Educación)1203.17 InformáticaVideogames have long been a tool to increase students’ interest in different domains. However, its efficiency heavily depends on the players’ profile. This paper considers the relationship between two variables: the players’ gender and their gaming habits. Specifically, it addresses the question of whether the observed influence of gender on the efficacy of videogames is merely a reflection of the different gaming habits between players of different genders. To this end, the authors carried out an experiment with 198 students between the ages of 9 and 11. The experiment relied on the videogame, Bailando un tesoro [Dancing a Treasure], which aims to increase students’ interest in dance. The results show that those accustomed to playing videogames more frequently show an increase in their interest in dance after playing the game. The connection revealed between gender and gaming habits in this study suggests that videogames could be an effective tool to reduce the existing gender gap in terms of interest in dance.IGI GlobalUniversidad Complutense de Madrid20262026-02-2720262026-02-27journal articlehttp://purl.org/coar/resource_type/c_6501AMhttp://purl.org/coar/version/c_ab4af688f83e57aainfo:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/20.500.14352/133891reponame:Docta Complutenseinstname:Universidad Complutense de Madrid (UCM)Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2Attribution-NonCommercial-NoDerivatives 4.0 Internationalhttp://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessoai:docta.ucm.es:20.500.14352/1338912026-06-02T12:44:21Z |
| dc.title.none.fl_str_mv |
Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game? |
| title |
Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game? |
| spellingShingle |
Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game? Manero Iglesias, José Borja Interest M-Learning Serious Games Spanish Dance Videogames Educación artística (Educación) 1203.17 Informática |
| title_short |
Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game? |
| title_full |
Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game? |
| title_fullStr |
Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game? |
| title_full_unstemmed |
Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game? |
| title_sort |
Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance After Playing a Video Game? |
| dc.creator.none.fl_str_mv |
Manero Iglesias, José Borja Gervás Gómez-Navarro, Pablo Romero Hernández, Alejandro Sagredo Olivenza, Ismael |
| author |
Manero Iglesias, José Borja |
| author_facet |
Manero Iglesias, José Borja Gervás Gómez-Navarro, Pablo Romero Hernández, Alejandro Sagredo Olivenza, Ismael |
| author_role |
author |
| author2 |
Gervás Gómez-Navarro, Pablo Romero Hernández, Alejandro Sagredo Olivenza, Ismael |
| author2_role |
author author author |
| dc.contributor.none.fl_str_mv |
Universidad Complutense de Madrid |
| dc.subject.none.fl_str_mv |
Interest M-Learning Serious Games Spanish Dance Videogames Educación artística (Educación) 1203.17 Informática |
| topic |
Interest M-Learning Serious Games Spanish Dance Videogames Educación artística (Educación) 1203.17 Informática |
| description |
Videogames have long been a tool to increase students’ interest in different domains. However, its efficiency heavily depends on the players’ profile. This paper considers the relationship between two variables: the players’ gender and their gaming habits. Specifically, it addresses the question of whether the observed influence of gender on the efficacy of videogames is merely a reflection of the different gaming habits between players of different genders. To this end, the authors carried out an experiment with 198 students between the ages of 9 and 11. The experiment relied on the videogame, Bailando un tesoro [Dancing a Treasure], which aims to increase students’ interest in dance. The results show that those accustomed to playing videogames more frequently show an increase in their interest in dance after playing the game. The connection revealed between gender and gaming habits in this study suggests that videogames could be an effective tool to reduce the existing gender gap in terms of interest in dance. |
| publishDate |
2026 |
| dc.date.none.fl_str_mv |
2026 2026-02-27 2026 2026-02-27 |
| dc.type.none.fl_str_mv |
journal article http://purl.org/coar/resource_type/c_6501 AM http://purl.org/coar/version/c_ab4af688f83e57aa |
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info:eu-repo/semantics/article |
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article |
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https://hdl.handle.net/20.500.14352/133891 |
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https://hdl.handle.net/20.500.14352/133891 |
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Inglés eng |
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Inglés |
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eng |
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open access http://purl.org/coar/access_right/c_abf2 Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ |
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info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ |
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openAccess |
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application/pdf |
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IGI Global |
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IGI Global |
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reponame:Docta Complutense instname:Universidad Complutense de Madrid (UCM) |
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Universidad Complutense de Madrid (UCM) |
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