Audio description in video games? Persons with visual disabilities weigh in

In recent years, important advances have taken place to improve game accessibility for all types of players. However, audio description (AD), the access service that translates images into words, is yet to be widely implemented in mainstream games. This paper presents part of the results of the Rese...

Descripción completa

Detalles Bibliográficos
Autores: Larreina‑Morales, María Eugenia|||0000-0002-4783-4331, Mangiron i Hevia, Carme|||0000-0002-6421-8581
Tipo de recurso: artículo
Fecha de publicación:2023
País:España
Institución:Universitat Autònoma de Barcelona
Repositorio:Dipòsit Digital de Documents de la UAB
Idioma:inglés
OAI Identifier:oai:ddd.uab.cat:282493
Acceso en línea:https://ddd.uab.cat/record/282493
https://dx.doi.org/urn:doi:10.1007/s10209-023-01036-4
Access Level:acceso abierto
Palabra clave:Audio description
Game accessibility
Survey
Visual disability
id ES_dfcdb918c81cdebed2ee207e30cab7cd
oai_identifier_str oai:ddd.uab.cat:282493
network_acronym_str ES
network_name_str España
repository_id_str
spelling Audio description in video games? Persons with visual disabilities weigh inLarreina‑Morales, María Eugenia|||0000-0002-4783-4331Mangiron i Hevia, Carme|||0000-0002-6421-8581Audio descriptionGame accessibilitySurveyVisual disabilityIn recent years, important advances have taken place to improve game accessibility for all types of players. However, audio description (AD), the access service that translates images into words, is yet to be widely implemented in mainstream games. This paper presents part of the results of the Researching Audio Description Project: Translation, Delivery and New Scenarios (RAD). One of the main objectives of the project is to investigate the potential inclusion of AD in video games in order to improve their accessibility and to contribute to a more enjoyable experience for persons with visual disabilities. First, the evolution of game accessibility is discussed, including the latest developments in the feld, both from the industry and research perspectives. Secondly, the RAD Project is presented. Thirdly, the data collected from a survey addressed to blind and low vision persons in Spain is described, for which 106 valid answers were received. Survey topics include the game accessibility barriers encountered by participants, their desired solutions, and their interest in the potential application of AD. Finally, results are discussed regarding similar studies, limitations, and future research. Survey participants are interested in including AD in video games, particularly in non-interactive sections such as cutscenes. Other pressing issues for the game industry regarding accessibility are improving screen reader compatibility, enhancing sounds, and exploring the technical feasibility of game AD in real-time action. 22023-01-0120232023-01-01Articlehttp://purl.org/coar/resource_type/c_6501VoRhttp://purl.org/coar/version/c_970fb48d4fbd8a85info:eu-repo/semantics/articleapplication/pdfhttps://ddd.uab.cat/record/282493https://dx.doi.org/urn:doi:10.1007/s10209-023-01036-4reponame:Dipòsit Digital de Documents de la UABinstname:Universitat Autònoma de BarcelonaInglésengAgència de Gestió d'Ajuts Universitaris i de Recerca https://doi.org/10.13039/501100003030 2021/SGR-00077Ministerio de Ciencia, Innovación y Universidades https://doi.org/10.13039/100014440 PGC2018-096566-B-I00Ministerio de Ciencia, Innovación y Universidades https://doi.org/10.13039/100014440 2021-FI_B100049open accesshttp://purl.org/coar/access_right/c_abf2Aquest document està subjecte a una llicència d'ús Creative Commons. Es permet la reproducció total o parcial, la distribució, la comunicació pública de l'obra i la creació d'obres derivades, fins i tot amb finalitats comercials, sempre i quan es reconegui l'autoria de l'obra original.https://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:ddd.uab.cat:2824932025-07-06T12:55:21Z
dc.title.none.fl_str_mv Audio description in video games? Persons with visual disabilities weigh in
title Audio description in video games? Persons with visual disabilities weigh in
spellingShingle Audio description in video games? Persons with visual disabilities weigh in
Larreina‑Morales, María Eugenia|||0000-0002-4783-4331
Audio description
Game accessibility
Survey
Visual disability
title_short Audio description in video games? Persons with visual disabilities weigh in
title_full Audio description in video games? Persons with visual disabilities weigh in
title_fullStr Audio description in video games? Persons with visual disabilities weigh in
title_full_unstemmed Audio description in video games? Persons with visual disabilities weigh in
title_sort Audio description in video games? Persons with visual disabilities weigh in
dc.creator.none.fl_str_mv Larreina‑Morales, María Eugenia|||0000-0002-4783-4331
Mangiron i Hevia, Carme|||0000-0002-6421-8581
author Larreina‑Morales, María Eugenia|||0000-0002-4783-4331
author_facet Larreina‑Morales, María Eugenia|||0000-0002-4783-4331
Mangiron i Hevia, Carme|||0000-0002-6421-8581
author_role author
author2 Mangiron i Hevia, Carme|||0000-0002-6421-8581
author2_role author
dc.subject.none.fl_str_mv Audio description
Game accessibility
Survey
Visual disability
topic Audio description
Game accessibility
Survey
Visual disability
description In recent years, important advances have taken place to improve game accessibility for all types of players. However, audio description (AD), the access service that translates images into words, is yet to be widely implemented in mainstream games. This paper presents part of the results of the Researching Audio Description Project: Translation, Delivery and New Scenarios (RAD). One of the main objectives of the project is to investigate the potential inclusion of AD in video games in order to improve their accessibility and to contribute to a more enjoyable experience for persons with visual disabilities. First, the evolution of game accessibility is discussed, including the latest developments in the feld, both from the industry and research perspectives. Secondly, the RAD Project is presented. Thirdly, the data collected from a survey addressed to blind and low vision persons in Spain is described, for which 106 valid answers were received. Survey topics include the game accessibility barriers encountered by participants, their desired solutions, and their interest in the potential application of AD. Finally, results are discussed regarding similar studies, limitations, and future research. Survey participants are interested in including AD in video games, particularly in non-interactive sections such as cutscenes. Other pressing issues for the game industry regarding accessibility are improving screen reader compatibility, enhancing sounds, and exploring the technical feasibility of game AD in real-time action.
publishDate 2023
dc.date.none.fl_str_mv 2
2023-01-01
2023
2023-01-01
dc.type.none.fl_str_mv Article
http://purl.org/coar/resource_type/c_6501
VoR
http://purl.org/coar/version/c_970fb48d4fbd8a85
info:eu-repo/semantics/article
format article
dc.identifier.none.fl_str_mv https://ddd.uab.cat/record/282493
https://dx.doi.org/urn:doi:10.1007/s10209-023-01036-4
url https://ddd.uab.cat/record/282493
https://dx.doi.org/urn:doi:10.1007/s10209-023-01036-4
dc.language.none.fl_str_mv Inglés
eng
language_invalid_str_mv Inglés
language eng
dc.relation.none.fl_str_mv Agència de Gestió d'Ajuts Universitaris i de Recerca https://doi.org/10.13039/501100003030 2021/SGR-00077
Ministerio de Ciencia, Innovación y Universidades https://doi.org/10.13039/100014440 PGC2018-096566-B-I00
Ministerio de Ciencia, Innovación y Universidades https://doi.org/10.13039/100014440 2021-FI_B100049
dc.rights.none.fl_str_mv open access
http://purl.org/coar/access_right/c_abf2
https://creativecommons.org/licenses/by/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv open access
http://purl.org/coar/access_right/c_abf2
https://creativecommons.org/licenses/by/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.source.none.fl_str_mv reponame:Dipòsit Digital de Documents de la UAB
instname:Universitat Autònoma de Barcelona
instname_str Universitat Autònoma de Barcelona
reponame_str Dipòsit Digital de Documents de la UAB
collection Dipòsit Digital de Documents de la UAB
repository.name.fl_str_mv
repository.mail.fl_str_mv
_version_ 1844178171169079296
score 15,647109