The escape room as evaluation method: A qualitative study of nursing students’ experiences

Purpose: Gamification or learning using game elements is a process that seeks to capture students' interest. One of the most popular games in recent years is the Escape Room, but the study of its use in education and with health professionals is still limited. The aim of this study was to find...

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Authors: Román López, Pablo|||0000-0002-5966-0498, Rodríguez Arrastia, Miguel Jesús, Molina Torres, Guadalupe|||0000-0002-2261-5482, Márquez Hernández, Verónica Victoria, Gutiérrez Puertas, Lorena, Ropero Padilla, Carmen|||0000-0001-5883-767X
Format: article
Publication Date:2020
Country:España
Institution:Universidad de Almería
Repository:riUAL. Repositorio Institucional de la Universidad de Almería
OAI Identifier:oai:dnet:riualreposit::d2cf4ed7e7ea3f6294f2e3149834a625
Online Access:http://hdl.handle.net/10835/17234
https://dx.doi.org/10.1080/0142159X.2019.1687865
Access Level:Open access
Keyword:Simulation-based training
Escape room
OSCE
Gamification
Nursing
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spelling The escape room as evaluation method: A qualitative study of nursing students’ experiencesRomán López, Pablo|||0000-0002-5966-0498Rodríguez Arrastia, Miguel JesúsMolina Torres, Guadalupe|||0000-0002-2261-5482Márquez Hernández, Verónica VictoriaGutiérrez Puertas, LorenaRopero Padilla, Carmen|||0000-0001-5883-767XSimulation-based trainingEscape roomOSCEGamificationNursingPurpose: Gamification or learning using game elements is a process that seeks to capture students' interest. One of the most popular games in recent years is the Escape Room, but the study of its use in education and with health professionals is still limited. The aim of this study was to find out the perceptions and experiences of final year nursing students in an Objective Structured Clinical Examination (OSCE) by means of an Escape Room. Methods: In January 2019, 9 focus groups (FG) were held, with a total of 95 final year nursing students. We applied a qualitative content analysis approach and ATLAS.ti version 8 was used for data analysis. Results: The data revealed 3 main themes and 8 sub-themes. The three main themes, which were mapped to the conceptual framework, were student learning outcomes, emotional impact on students and conclusions on the serious games experience. Both the main themes and the sub-themes were illustrated using representative quotes from the participants. Conclusions: These results can help to apply these methodologies, such as the Escape Room, alongside other pre-existing ones, complementing the way in which students are assessed and the development of important nursing skills, such as teamwork and communication.20202020-01-01journal articlehttp://purl.org/coar/resource_type/c_6501NAhttp://purl.org/coar/version/c_be7fb7dd8ff6fe43info:eu-repo/semantics/articlehttp://hdl.handle.net/10835/17234https://dx.doi.org/10.1080/0142159X.2019.1687865reponame:riUAL. Repositorio Institucional de la Universidad de Almeríainstname:Universidad de AlmeríaInglésenopen accesshttp://purl.org/coar/access_right/c_abf2Attribution-NonCommercial-NoDerivatives 4.0 Internationalhttp://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessoai:dnet:riualreposit::d2cf4ed7e7ea3f6294f2e3149834a6252025-06-20T09:31:21Z
dc.title.none.fl_str_mv The escape room as evaluation method: A qualitative study of nursing students’ experiences
title The escape room as evaluation method: A qualitative study of nursing students’ experiences
spellingShingle The escape room as evaluation method: A qualitative study of nursing students’ experiences
Román López, Pablo|||0000-0002-5966-0498
Simulation-based training
Escape room
OSCE
Gamification
Nursing
title_short The escape room as evaluation method: A qualitative study of nursing students’ experiences
title_full The escape room as evaluation method: A qualitative study of nursing students’ experiences
title_fullStr The escape room as evaluation method: A qualitative study of nursing students’ experiences
title_full_unstemmed The escape room as evaluation method: A qualitative study of nursing students’ experiences
title_sort The escape room as evaluation method: A qualitative study of nursing students’ experiences
dc.creator.none.fl_str_mv Román López, Pablo|||0000-0002-5966-0498
Rodríguez Arrastia, Miguel Jesús
Molina Torres, Guadalupe|||0000-0002-2261-5482
Márquez Hernández, Verónica Victoria
Gutiérrez Puertas, Lorena
Ropero Padilla, Carmen|||0000-0001-5883-767X
author Román López, Pablo|||0000-0002-5966-0498
author_facet Román López, Pablo|||0000-0002-5966-0498
Rodríguez Arrastia, Miguel Jesús
Molina Torres, Guadalupe|||0000-0002-2261-5482
Márquez Hernández, Verónica Victoria
Gutiérrez Puertas, Lorena
Ropero Padilla, Carmen|||0000-0001-5883-767X
author_role author
author2 Rodríguez Arrastia, Miguel Jesús
Molina Torres, Guadalupe|||0000-0002-2261-5482
Márquez Hernández, Verónica Victoria
Gutiérrez Puertas, Lorena
Ropero Padilla, Carmen|||0000-0001-5883-767X
author2_role author
author
author
author
author
dc.subject.none.fl_str_mv Simulation-based training
Escape room
OSCE
Gamification
Nursing
topic Simulation-based training
Escape room
OSCE
Gamification
Nursing
description Purpose: Gamification or learning using game elements is a process that seeks to capture students' interest. One of the most popular games in recent years is the Escape Room, but the study of its use in education and with health professionals is still limited. The aim of this study was to find out the perceptions and experiences of final year nursing students in an Objective Structured Clinical Examination (OSCE) by means of an Escape Room. Methods: In January 2019, 9 focus groups (FG) were held, with a total of 95 final year nursing students. We applied a qualitative content analysis approach and ATLAS.ti version 8 was used for data analysis. Results: The data revealed 3 main themes and 8 sub-themes. The three main themes, which were mapped to the conceptual framework, were student learning outcomes, emotional impact on students and conclusions on the serious games experience. Both the main themes and the sub-themes were illustrated using representative quotes from the participants. Conclusions: These results can help to apply these methodologies, such as the Escape Room, alongside other pre-existing ones, complementing the way in which students are assessed and the development of important nursing skills, such as teamwork and communication.
publishDate 2020
dc.date.none.fl_str_mv 2020
2020-01-01
dc.type.none.fl_str_mv journal article
http://purl.org/coar/resource_type/c_6501
NA
http://purl.org/coar/version/c_be7fb7dd8ff6fe43
info:eu-repo/semantics/article
format article
dc.identifier.none.fl_str_mv http://hdl.handle.net/10835/17234
https://dx.doi.org/10.1080/0142159X.2019.1687865
url http://hdl.handle.net/10835/17234
https://dx.doi.org/10.1080/0142159X.2019.1687865
dc.language.none.fl_str_mv Inglés
en
language_invalid_str_mv Inglés
en
dc.rights.none.fl_str_mv open access
http://purl.org/coar/access_right/c_abf2
Attribution-NonCommercial-NoDerivatives 4.0 International
http://creativecommons.org/licenses/by-nc-nd/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv open access
http://purl.org/coar/access_right/c_abf2
Attribution-NonCommercial-NoDerivatives 4.0 International
http://creativecommons.org/licenses/by-nc-nd/4.0/
eu_rights_str_mv openAccess
dc.source.none.fl_str_mv reponame:riUAL. Repositorio Institucional de la Universidad de Almería
instname:Universidad de Almería
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