Digital Educational Escape Room Analysis Using Learning Styles

Teachers often need to adapt their teaching methodologies in order to overcome possible limitations and ensure that education does not lose quality in the face of different scenarios that may arise in the educational environment, which are not always the most desirable. Techniques such as the Educat...

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Detalles Bibliográficos
Autores: Borrás-Gené, Oriol, Montes Diez, Raquel, Macías Guillén, Almudena
Tipo de recurso: artículo
Fecha de publicación:2022
País:España
Institución:Universidad Rey Juan Carlos
Repositorio:BURJC-Digital. Repositorio Institucional de la Universidad Rey Juan Carlos
OAI Identifier:oai:dnet:burjcdigital::316a794cae57450a295f498941a2776a
Acceso en línea:https://hdl.handle.net/10115/30358
Access Level:acceso abierto
Palabra clave:higher education
educational innovation
educational escape room
learning styles
computer assisted learning
educational games
Descripción
Sumario:Teachers often need to adapt their teaching methodologies in order to overcome possible limitations and ensure that education does not lose quality in the face of different scenarios that may arise in the educational environment, which are not always the most desirable. Techniques such as the Educational Escape Room (ERE) in higher education, are taking a great increase due to its popularity among young people as a leisure activity. This study shows an educational research based on the application of a Digital Educational Escape Room (DEER) to respond to the limitations of hybrid teaching with students divided between the classroom and their homes. Through the analysis of a control group, with a traditional lecture class, and an experimental group with the use of a pretest and a posttest, with the addition of studying the different learning styles of the students in each group, interesting results and conclusions have been obtained that offer a replicability of this technique for other fields and educational modalities.