Game Learning Analytics, Facilitating the Use of Serious Games in the Class
Serious games are still complex to deploy in classrooms for average teachers. Game Learning Analytics can help teachers to apply serious games, using data from students' in-game interactions to provide learning information. Many teachers do not see games as tools to improve their classes, parti...
| Autores: | , , , , |
|---|---|
| Formato: | artículo |
| Fecha de publicación: | 2019 |
| País: | España |
| Repositorio: | Docta Complutense |
| Idioma: | inglés |
| OAI Identifier: | oai:docta.ucm.es:20.500.14352/99584 |
| Acesso em linha: | https://hdl.handle.net/20.500.14352/99584 |
| Access Level: | acceso abierto |
| Palavra-chave: | Serious games Learning analytics Game-based learning Educational data mining Stealth assessment Software 1203.10 Enseñanza Con Ayuda de Ordenador |
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Game Learning Analytics, Facilitating the Use of Serious Games in the ClassCalvo Morata, AntonioAlonso Fernández, CristinaFreire Morán, ManuelMartínez Ortiz, IvánFernández Manjón, BaltasarSerious gamesLearning analyticsGame-based learningEducational data miningStealth assessmentSoftware1203.10 Enseñanza Con Ayuda de OrdenadorSerious games are still complex to deploy in classrooms for average teachers. Game Learning Analytics can help teachers to apply serious games, using data from students' in-game interactions to provide learning information. Many teachers do not see games as tools to improve their classes, particularly due to perceived loss of control when using games; so it is essential to retain their benefits while avoiding most of the deployment complexity. In this paper, we describe our experience using Game Learning Analytics to encourage the application and deployment of Serious Games in class as learning tools.Universidad Complutense de Madrid20242024-02-0620192019-11-0820192019-11-08journal articlehttp://purl.org/coar/resource_type/c_6501info:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/20.500.14352/99584reponame:Docta Complutenseinstname:Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2Attribution-NonCommercial-NoDerivatives 4.0 Internationalhttp://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessoai:docta.ucm.es:20.500.14352/995842025-08-02T12:44:52Z |
| dc.title.none.fl_str_mv |
Game Learning Analytics, Facilitating the Use of Serious Games in the Class |
| title |
Game Learning Analytics, Facilitating the Use of Serious Games in the Class |
| spellingShingle |
Game Learning Analytics, Facilitating the Use of Serious Games in the Class Calvo Morata, Antonio Serious games Learning analytics Game-based learning Educational data mining Stealth assessment Software 1203.10 Enseñanza Con Ayuda de Ordenador |
| title_short |
Game Learning Analytics, Facilitating the Use of Serious Games in the Class |
| title_full |
Game Learning Analytics, Facilitating the Use of Serious Games in the Class |
| title_fullStr |
Game Learning Analytics, Facilitating the Use of Serious Games in the Class |
| title_full_unstemmed |
Game Learning Analytics, Facilitating the Use of Serious Games in the Class |
| title_sort |
Game Learning Analytics, Facilitating the Use of Serious Games in the Class |
| dc.creator.none.fl_str_mv |
Calvo Morata, Antonio Alonso Fernández, Cristina Freire Morán, Manuel Martínez Ortiz, Iván Fernández Manjón, Baltasar |
| author |
Calvo Morata, Antonio |
| author_facet |
Calvo Morata, Antonio Alonso Fernández, Cristina Freire Morán, Manuel Martínez Ortiz, Iván Fernández Manjón, Baltasar |
| author_role |
author |
| author2 |
Alonso Fernández, Cristina Freire Morán, Manuel Martínez Ortiz, Iván Fernández Manjón, Baltasar |
| author2_role |
author author author author |
| dc.contributor.none.fl_str_mv |
Universidad Complutense de Madrid |
| dc.subject.none.fl_str_mv |
Serious games Learning analytics Game-based learning Educational data mining Stealth assessment Software 1203.10 Enseñanza Con Ayuda de Ordenador |
| topic |
Serious games Learning analytics Game-based learning Educational data mining Stealth assessment Software 1203.10 Enseñanza Con Ayuda de Ordenador |
| description |
Serious games are still complex to deploy in classrooms for average teachers. Game Learning Analytics can help teachers to apply serious games, using data from students' in-game interactions to provide learning information. Many teachers do not see games as tools to improve their classes, particularly due to perceived loss of control when using games; so it is essential to retain their benefits while avoiding most of the deployment complexity. In this paper, we describe our experience using Game Learning Analytics to encourage the application and deployment of Serious Games in class as learning tools. |
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2019 |
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2019 2019-11-08 2019 2019-11-08 2024 2024-02-06 |
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journal article http://purl.org/coar/resource_type/c_6501 info:eu-repo/semantics/article |
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article |
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https://hdl.handle.net/20.500.14352/99584 |
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https://hdl.handle.net/20.500.14352/99584 |
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Inglés eng |
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Inglés |
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eng |
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open access http://purl.org/coar/access_right/c_abf2 Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess |
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