A Virus Infected Your Laptop. Let’s Play an Escape Game

[EN]Have you ever thought what would happen if a ransomware infected your laptop? This type of virus kidnaps files and encrypts them, and the only way to recover the data is by paying in bitcoin or some other cryptocurrency. This situation is undoubtedly terrible. All of your work, projects, and per...

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Detalles Bibliográficos
Autores: Queiruga Dios, María Araceli, Santos Sánchez, María Jesús, Queiruga-Dios, Marián, Gayoso Martínez, Víctor, Hernández Encinas, María Ascensión
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2020
País:España
Institución:Universidad de Salamanca (USAL)
Repositorio:GREDOS. Repositorio Institucional de la Universidad de Salamanca
OAI Identifier:oai:gredos.usal.es:10366/149816
Acceso en línea:http://hdl.handle.net/10366/149816
Access Level:acceso abierto
Palabra clave:breakout
escape room
game-based learning
engineering education
1203.10 Enseñanza Con Ayuda de Ordenador
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spelling A Virus Infected Your Laptop. Let’s Play an Escape GameQueiruga Dios, María AraceliSantos Sánchez, María JesúsQueiruga-Dios, MariánGayoso Martínez, VíctorHernández Encinas, María Ascensiónbreakoutescape roomgame-based learningengineering education1203.10 Enseñanza Con Ayuda de Ordenador[EN]Have you ever thought what would happen if a ransomware infected your laptop? This type of virus kidnaps files and encrypts them, and the only way to recover the data is by paying in bitcoin or some other cryptocurrency. This situation is undoubtedly terrible. All of your work, projects, and personal files will not be available (unless you pay the ransom). The first time students watched a video that contextualizes this stressful situation, they thought that they had been attacked by a computer virus. Fortunately, the panic only lasted a few seconds. This is the way to start a game called breakout or escape room. The difference between these two words is that, in the first case, the goal is to open a padlocked box, while the objective of an escape room is to find the key that allows to get out of a room. Both games are similar, containing riddles, puzzles, problems and some clues that would help the players to find the solution. This study analyses the use of a breakout game for educational purposes, more specifically in a university context. The experiment conducted mixes game–based learning methodologies with engineering students learning Linear Algebra, Calculus or Cryptography, which has allowed us to obtain promising results about the usage of this methodology.This work has been supported in part by the Erasmus+ program of the European Union under grant 2017-1-ES01-KA203-038491 (RULES_MATH), in part by Ministerio de Ciencia, Innovaci n y Universidades (MCIU, Spain), Agencia Estatal de Investigaci n (AEI, Spain), and Fondo Europeo de Desarrollo Regional (FEDER, UE) under Project COPCIS (grant number TIN2017-84844-C2-1-R) and Project MAGERAN (grant number TIN2017-84844-C2-2-R).202220222020info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/10366/149816reponame:GREDOS. Repositorio Institucional de la Universidad de Salamancainstname:Universidad de Salamanca (USAL)InglésAttribution 4.0 Internacionalhttp://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:gredos.usal.es:10366/1498162025-07-07T06:31:01Z
dc.title.none.fl_str_mv A Virus Infected Your Laptop. Let’s Play an Escape Game
title A Virus Infected Your Laptop. Let’s Play an Escape Game
spellingShingle A Virus Infected Your Laptop. Let’s Play an Escape Game
Queiruga Dios, María Araceli
breakout
escape room
game-based learning
engineering education
1203.10 Enseñanza Con Ayuda de Ordenador
title_short A Virus Infected Your Laptop. Let’s Play an Escape Game
title_full A Virus Infected Your Laptop. Let’s Play an Escape Game
title_fullStr A Virus Infected Your Laptop. Let’s Play an Escape Game
title_full_unstemmed A Virus Infected Your Laptop. Let’s Play an Escape Game
title_sort A Virus Infected Your Laptop. Let’s Play an Escape Game
dc.creator.none.fl_str_mv Queiruga Dios, María Araceli
Santos Sánchez, María Jesús
Queiruga-Dios, Marián
Gayoso Martínez, Víctor
Hernández Encinas, María Ascensión
author Queiruga Dios, María Araceli
author_facet Queiruga Dios, María Araceli
Santos Sánchez, María Jesús
Queiruga-Dios, Marián
Gayoso Martínez, Víctor
Hernández Encinas, María Ascensión
author_role author
author2 Santos Sánchez, María Jesús
Queiruga-Dios, Marián
Gayoso Martínez, Víctor
Hernández Encinas, María Ascensión
author2_role author
author
author
author
dc.subject.none.fl_str_mv breakout
escape room
game-based learning
engineering education
1203.10 Enseñanza Con Ayuda de Ordenador
topic breakout
escape room
game-based learning
engineering education
1203.10 Enseñanza Con Ayuda de Ordenador
description [EN]Have you ever thought what would happen if a ransomware infected your laptop? This type of virus kidnaps files and encrypts them, and the only way to recover the data is by paying in bitcoin or some other cryptocurrency. This situation is undoubtedly terrible. All of your work, projects, and personal files will not be available (unless you pay the ransom). The first time students watched a video that contextualizes this stressful situation, they thought that they had been attacked by a computer virus. Fortunately, the panic only lasted a few seconds. This is the way to start a game called breakout or escape room. The difference between these two words is that, in the first case, the goal is to open a padlocked box, while the objective of an escape room is to find the key that allows to get out of a room. Both games are similar, containing riddles, puzzles, problems and some clues that would help the players to find the solution. This study analyses the use of a breakout game for educational purposes, more specifically in a university context. The experiment conducted mixes game–based learning methodologies with engineering students learning Linear Algebra, Calculus or Cryptography, which has allowed us to obtain promising results about the usage of this methodology.
publishDate 2020
dc.date.none.fl_str_mv 2020
2022
2022
dc.type.none.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
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status_str publishedVersion
dc.identifier.none.fl_str_mv http://hdl.handle.net/10366/149816
url http://hdl.handle.net/10366/149816
dc.language.none.fl_str_mv Inglés
language_invalid_str_mv Inglés
dc.rights.none.fl_str_mv Attribution 4.0 Internacional
http://creativecommons.org/licenses/by/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Attribution 4.0 Internacional
http://creativecommons.org/licenses/by/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.source.none.fl_str_mv reponame:GREDOS. Repositorio Institucional de la Universidad de Salamanca
instname:Universidad de Salamanca (USAL)
instname_str Universidad de Salamanca (USAL)
reponame_str GREDOS. Repositorio Institucional de la Universidad de Salamanca
collection GREDOS. Repositorio Institucional de la Universidad de Salamanca
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