Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences Students

Conectado is a serious game designed to increase the awareness of young people on bullying and cyberbullying in schools. It is designed as an educational tool for teachers, to be used in classrooms with their students to provide a common experience in class about bullying and cyberbullying. Playing...

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Detalhes bibliográficos
Autores: Calvo Morata, Antonio, Freire Morán, Manuel, Martínez Ortiz, Iván, Fernández Manjón, Baltasar
Tipo de documento: artigo
Data de publicação:2019
País:España
Repositório:Docta Complutense
Idioma:inglês
OAI Identifier:oai:docta.ucm.es:20.500.14352/99582
Acesso em linha:https://hdl.handle.net/20.500.14352/99582
Access Level:Acceso aberto
Palavra-chave:Serious games
Bullying, cyberbullying
Game-based learning
Software
Educación
1203.10 Enseñanza Con Ayuda de Ordenador
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spelling Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences StudentsCalvo Morata, AntonioFreire Morán, ManuelMartínez Ortiz, IvánFernández Manjón, BaltasarSerious gamesBullying, cyberbullyingGame-based learningSoftwareEducación1203.10 Enseñanza Con Ayuda de OrdenadorConectado is a serious game designed to increase the awareness of young people on bullying and cyberbullying in schools. It is designed as an educational tool for teachers, to be used in classrooms with their students to provide a common experience in class about bullying and cyberbullying. Playing the game, students are placed in the role of victims, making them reflect on the problems, consequences, and strategies that do and do not work. Additionally, by making students role-play as victims, the game increases empathy with actual victims. After a game-play session, teachers can start an open conversation about bullying and cyberbullying with students, based on their shared in-game experiences. Since the game is designed to be used in the classroom as an educational tool, it is not only important that it is effective, but also that current and future educators find it potentially applicable to their classrooms. This article presents the results of how the serious game Conectado, previously validated with students, has been tested with 93 actual teachers in 8 schools; and with 113 educational sciences students in 2 university centres. Conectado has been well accepted, and both teachers and students of educational sciences see it as a useful tool for classroom use, which can help to promote empathy with victims and raise bullying awareness among their students.Universidad Complutense de Madrid20242024-02-0620192019-04-0120192019-04-01journal articlehttp://purl.org/coar/resource_type/c_6501info:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/20.500.14352/99582reponame:Docta Complutenseinstname:Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2Attribution-NonCommercial-NoDerivatives 4.0 Internationalhttp://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessoai:docta.ucm.es:20.500.14352/995822025-08-02T12:44:52Z
dc.title.none.fl_str_mv Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences Students
title Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences Students
spellingShingle Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences Students
Calvo Morata, Antonio
Serious games
Bullying, cyberbullying
Game-based learning
Software
Educación
1203.10 Enseñanza Con Ayuda de Ordenador
title_short Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences Students
title_full Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences Students
title_fullStr Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences Students
title_full_unstemmed Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences Students
title_sort Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences Students
dc.creator.none.fl_str_mv Calvo Morata, Antonio
Freire Morán, Manuel
Martínez Ortiz, Iván
Fernández Manjón, Baltasar
author Calvo Morata, Antonio
author_facet Calvo Morata, Antonio
Freire Morán, Manuel
Martínez Ortiz, Iván
Fernández Manjón, Baltasar
author_role author
author2 Freire Morán, Manuel
Martínez Ortiz, Iván
Fernández Manjón, Baltasar
author2_role author
author
author
dc.contributor.none.fl_str_mv Universidad Complutense de Madrid
dc.subject.none.fl_str_mv Serious games
Bullying, cyberbullying
Game-based learning
Software
Educación
1203.10 Enseñanza Con Ayuda de Ordenador
topic Serious games
Bullying, cyberbullying
Game-based learning
Software
Educación
1203.10 Enseñanza Con Ayuda de Ordenador
description Conectado is a serious game designed to increase the awareness of young people on bullying and cyberbullying in schools. It is designed as an educational tool for teachers, to be used in classrooms with their students to provide a common experience in class about bullying and cyberbullying. Playing the game, students are placed in the role of victims, making them reflect on the problems, consequences, and strategies that do and do not work. Additionally, by making students role-play as victims, the game increases empathy with actual victims. After a game-play session, teachers can start an open conversation about bullying and cyberbullying with students, based on their shared in-game experiences. Since the game is designed to be used in the classroom as an educational tool, it is not only important that it is effective, but also that current and future educators find it potentially applicable to their classrooms. This article presents the results of how the serious game Conectado, previously validated with students, has been tested with 93 actual teachers in 8 schools; and with 113 educational sciences students in 2 university centres. Conectado has been well accepted, and both teachers and students of educational sciences see it as a useful tool for classroom use, which can help to promote empathy with victims and raise bullying awareness among their students.
publishDate 2019
dc.date.none.fl_str_mv 2019
2019-04-01
2019
2019-04-01
2024
2024-02-06
dc.type.none.fl_str_mv journal article
http://purl.org/coar/resource_type/c_6501
info:eu-repo/semantics/article
format article
dc.identifier.none.fl_str_mv https://hdl.handle.net/20.500.14352/99582
url https://hdl.handle.net/20.500.14352/99582
dc.language.none.fl_str_mv Inglés
eng
language_invalid_str_mv Inglés
language eng
dc.rights.none.fl_str_mv open access
http://purl.org/coar/access_right/c_abf2
Attribution-NonCommercial-NoDerivatives 4.0 International
http://creativecommons.org/licenses/by-nc-nd/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv open access
http://purl.org/coar/access_right/c_abf2
Attribution-NonCommercial-NoDerivatives 4.0 International
http://creativecommons.org/licenses/by-nc-nd/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.source.none.fl_str_mv reponame:Docta Complutense
instname:
instname_str
reponame_str Docta Complutense
collection Docta Complutense
repository.name.fl_str_mv
repository.mail.fl_str_mv
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