Esport drifts: theoretical turmoil, epistemic privilege, and perspectives from the South

This article discusses issues related to the concept and histories of esports, specifically how sports activities in video games are approached. From three general perspectives, it examines the theoretical turmoil and epistemic privilege that underpins the most common characterization of esports use...

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Bibliographic Details
Author: Macedo, Tarcízio
Format: article
Status:Published version
Publication Date:2024
Country:Brasil
Institution:Associação Nacional dos Programas de Pós-Graduação em Comunicação
Repository:E-Compós
Language:Portuguese
OAI Identifier:oai:ojs.www.e-compos.org.br:article/3010
Online Access:https://www.e-compos.org.br/e-compos/article/view/3010
Access Level:Open access
Keyword:Game studies
Esports
Cultura digital
Cultura Gamer
Sul Global
Digital culture
Gamer culture
Global South
Cultura gamer
Sur Global
Description
Summary:This article discusses issues related to the concept and histories of esports, specifically how sports activities in video games are approached. From three general perspectives, it examines the theoretical turmoil and epistemic privilege that underpins the most common characterization of esports used by the academic community. It argues that epistemic models originating from the Global North, based on local stories of professional movements and the evolution of a small group in hegemonic spaces, are insufficient to make sense of the diversity of practices and gaming situations in esports. Ultimately, it proposes a definition that is epistemically fairer to the South.