Using ClassCraft to Improve Primary School Students´ Knowledge and Interest in Sustainable Mobility
ABSTARCT: Teaching students awareness about sustainable mobility has been lacking to date. There is a need to expand the themes being addressed in order to achieve a change in attitude. Society needs to design a curriculum that teaches about sustainable mobility to guarantee a better environment for...
| Autores: | , , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2021 |
| País: | España |
| Institución: | Universidad de Cantabria (UC) |
| Repositorio: | UCrea Repositorio Abierto de la Universidad de Cantabria |
| Idioma: | inglés |
| OAI Identifier: | oai:repositorio.unican.es:10902/23702 |
| Acceso en línea: | http://hdl.handle.net/10902/23702 |
| Access Level: | acceso abierto |
| Palabra clave: | Gamification Sustainable mobility Education Primary school ClassCraft |
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Using ClassCraft to Improve Primary School Students´ Knowledge and Interest in Sustainable MobilitySipone, SilviaAbella-García, VíctorRojo, MartaDell´Olio, Luigi|||0000-0003-0919-7578GamificationSustainable mobilityEducationPrimary schoolClassCraftABSTARCT: Teaching students awareness about sustainable mobility has been lacking to date. There is a need to expand the themes being addressed in order to achieve a change in attitude. Society needs to design a curriculum that teaches about sustainable mobility to guarantee a better environment for future generations. This article presents the most important results of an experiment based on gamification to promote the education of sustainable mobility in primary school classrooms. This new teaching method, aimed at children aged 10?12 years old, applies non-gambling play metaphors to real-life tasks to motivate a change in attitude. The didactic approach was developed using the ClassCraft platform to create specific activities that consider the environmental, economic, and social aspects of sustainable mobility. The initial analysis revealed a perception about sustainable mobility that focused on environmental problems with very little input on the economic and social aspects. The experience has shown that by using the gamified ClassCraft tool applying structured activities about all aspects of sustainable mobility, the pupils acquired new concepts that clarified the social and economic components and began to develop a conscience about how to become an active part in behavioural change.MDPIUniversidad de Cantabria20212021-01-01journal articlehttp://purl.org/coar/resource_type/c_6501NAhttp://purl.org/coar/version/c_be7fb7dd8ff6fe43info:eu-repo/semantics/articlehttp://hdl.handle.net/10902/23702Sustainability 2021, 13, 17, 9939reponame:UCrea Repositorio Abierto de la Universidad de Cantabriainstname:Universidad de Cantabria (UC)Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2Attribution 4.0 Internationalhttp://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:repositorio.unican.es:10902/237022025-07-01T11:58:01Z |
| dc.title.none.fl_str_mv |
Using ClassCraft to Improve Primary School Students´ Knowledge and Interest in Sustainable Mobility |
| title |
Using ClassCraft to Improve Primary School Students´ Knowledge and Interest in Sustainable Mobility |
| spellingShingle |
Using ClassCraft to Improve Primary School Students´ Knowledge and Interest in Sustainable Mobility Sipone, Silvia Gamification Sustainable mobility Education Primary school ClassCraft |
| title_short |
Using ClassCraft to Improve Primary School Students´ Knowledge and Interest in Sustainable Mobility |
| title_full |
Using ClassCraft to Improve Primary School Students´ Knowledge and Interest in Sustainable Mobility |
| title_fullStr |
Using ClassCraft to Improve Primary School Students´ Knowledge and Interest in Sustainable Mobility |
| title_full_unstemmed |
Using ClassCraft to Improve Primary School Students´ Knowledge and Interest in Sustainable Mobility |
| title_sort |
Using ClassCraft to Improve Primary School Students´ Knowledge and Interest in Sustainable Mobility |
| dc.creator.none.fl_str_mv |
Sipone, Silvia Abella-García, Víctor Rojo, Marta Dell´Olio, Luigi|||0000-0003-0919-7578 |
| author |
Sipone, Silvia |
| author_facet |
Sipone, Silvia Abella-García, Víctor Rojo, Marta Dell´Olio, Luigi|||0000-0003-0919-7578 |
| author_role |
author |
| author2 |
Abella-García, Víctor Rojo, Marta Dell´Olio, Luigi|||0000-0003-0919-7578 |
| author2_role |
author author author |
| dc.contributor.none.fl_str_mv |
Universidad de Cantabria |
| dc.subject.none.fl_str_mv |
Gamification Sustainable mobility Education Primary school ClassCraft |
| topic |
Gamification Sustainable mobility Education Primary school ClassCraft |
| description |
ABSTARCT: Teaching students awareness about sustainable mobility has been lacking to date. There is a need to expand the themes being addressed in order to achieve a change in attitude. Society needs to design a curriculum that teaches about sustainable mobility to guarantee a better environment for future generations. This article presents the most important results of an experiment based on gamification to promote the education of sustainable mobility in primary school classrooms. This new teaching method, aimed at children aged 10?12 years old, applies non-gambling play metaphors to real-life tasks to motivate a change in attitude. The didactic approach was developed using the ClassCraft platform to create specific activities that consider the environmental, economic, and social aspects of sustainable mobility. The initial analysis revealed a perception about sustainable mobility that focused on environmental problems with very little input on the economic and social aspects. The experience has shown that by using the gamified ClassCraft tool applying structured activities about all aspects of sustainable mobility, the pupils acquired new concepts that clarified the social and economic components and began to develop a conscience about how to become an active part in behavioural change. |
| publishDate |
2021 |
| dc.date.none.fl_str_mv |
2021 2021-01-01 |
| dc.type.none.fl_str_mv |
journal article http://purl.org/coar/resource_type/c_6501 NA http://purl.org/coar/version/c_be7fb7dd8ff6fe43 info:eu-repo/semantics/article |
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article |
| dc.identifier.none.fl_str_mv |
http://hdl.handle.net/10902/23702 |
| url |
http://hdl.handle.net/10902/23702 |
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Inglés eng |
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Inglés |
| language |
eng |
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open access http://purl.org/coar/access_right/c_abf2 Attribution 4.0 International http://creativecommons.org/licenses/by/4.0/ info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 Attribution 4.0 International http://creativecommons.org/licenses/by/4.0/ |
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openAccess |
| dc.publisher.none.fl_str_mv |
MDPI |
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MDPI |
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Sustainability 2021, 13, 17, 9939 reponame:UCrea Repositorio Abierto de la Universidad de Cantabria instname:Universidad de Cantabria (UC) |
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Universidad de Cantabria (UC) |
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UCrea Repositorio Abierto de la Universidad de Cantabria |
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UCrea Repositorio Abierto de la Universidad de Cantabria |
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1844183931517140992 |
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15.638193 |