Technoculture: gamers, comics and science fiction.
The influence of gamers, comics, science fiction in new generations leads to the creation and expansion of new content. The search the depths of imagination with several tools that replace paper and pencil, by the use of computer and internet. The evolution of education and knowledge goes hand in ha...
| Autor: | |
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| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2012 |
| País: | México |
| Institución: | UNIVERSIDAD DE GUADALAJARA |
| Repositorio: | Revista de Tecnología y Sociedad |
| Idioma: | español |
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| Acceso en línea: | http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168 |
| Access Level: | acceso abierto |
| Palabra clave: | Technoculture; gamers; comics; science fiction Tecnocultura; gamers; comics; ciencia ficción |
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Technoculture: gamers, comics and science fiction.Tecnocultura: gamers, comics y ciencia ficción.Zavala Cerón, RogelioTechnoculture; gamers; comics; science fictionTecnocultura; gamers; comics; ciencia ficciónThe influence of gamers, comics, science fiction in new generations leads to the creation and expansion of new content. The search the depths of imagination with several tools that replace paper and pencil, by the use of computer and internet. The evolution of education and knowledge goes hand in han with this wave generation.Son muy pocos los que entienden el chiste: “Maravillosos, parecen Fred Astaire y Fred Astaire Jr.”, cuando en realidad es “Fred Astaire y Ginger Rogers”: o, cuando el abuelo de Ben Tennyson –BEN 10, claro-, Max Tennyson, le dice a su ex-amante extraterrestre: “Siempre tendremos Roswell”.Universidad de Guadalajara2012-02-28info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionArticle not evaluatedArtículo no evaluadoArtigo não avaliadoapplication/pdftext/htmlhttp://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168PAAKAT: Revista de Tecnología y Sociedad; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficciónPAAKAT: Revista de Tecnologia e Sociedade; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficciónPAAKAT: Technology and Society Journal; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficcióneISSN 2007-3607reponame:Revista de Tecnología y Sociedadinstname:UNIVERSIDAD DE GUADALAJARAinstacron:UDGspahttp://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168/229http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168/230info:eu-repo/semantics/openAccessoai:148.202.167.189/paakat:article/1682024-08-16T20:35:22Z |
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Technoculture: gamers, comics and science fiction. Tecnocultura: gamers, comics y ciencia ficción. |
| title |
Technoculture: gamers, comics and science fiction. |
| spellingShingle |
Technoculture: gamers, comics and science fiction. Zavala Cerón, Rogelio Technoculture; gamers; comics; science fiction Tecnocultura; gamers; comics; ciencia ficción |
| title_short |
Technoculture: gamers, comics and science fiction. |
| title_full |
Technoculture: gamers, comics and science fiction. |
| title_fullStr |
Technoculture: gamers, comics and science fiction. |
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Technoculture: gamers, comics and science fiction. |
| title_sort |
Technoculture: gamers, comics and science fiction. |
| dc.creator.none.fl_str_mv |
Zavala Cerón, Rogelio |
| author |
Zavala Cerón, Rogelio |
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Zavala Cerón, Rogelio |
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author |
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|
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Technoculture; gamers; comics; science fiction Tecnocultura; gamers; comics; ciencia ficción |
| topic |
Technoculture; gamers; comics; science fiction Tecnocultura; gamers; comics; ciencia ficción |
| description |
The influence of gamers, comics, science fiction in new generations leads to the creation and expansion of new content. The search the depths of imagination with several tools that replace paper and pencil, by the use of computer and internet. The evolution of education and knowledge goes hand in han with this wave generation. |
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2012 |
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2012-02-28 |
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info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion Article not evaluated Artículo no evaluado Artigo não avaliado |
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article |
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publishedVersion |
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http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168 |
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spa |
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http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168/229 http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168/230 |
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Universidad de Guadalajara |
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Universidad de Guadalajara |
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PAAKAT: Revista de Tecnología y Sociedad; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficción PAAKAT: Revista de Tecnologia e Sociedade; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficción PAAKAT: Technology and Society Journal; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficción eISSN 2007-3607 reponame:Revista de Tecnología y Sociedad instname:UNIVERSIDAD DE GUADALAJARA instacron:UDG |
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