Technoculture: gamers, comics and science fiction.

The influence of gamers, comics, science fiction in new generations leads to the creation and expansion of new content. The search the depths of imagination with several tools that replace paper and pencil, by the use of computer and internet. The evolution of education and knowledge goes hand in ha...

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Detalles Bibliográficos
Autor: Zavala Cerón, Rogelio
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2012
País:México
Institución:UNIVERSIDAD DE GUADALAJARA
Repositorio:Revista de Tecnología y Sociedad
Idioma:español
OAI Identifier:oai:148.202.167.189/paakat:article/168
Acceso en línea:http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168
Access Level:acceso abierto
Palabra clave:Technoculture; gamers; comics; science fiction
Tecnocultura; gamers; comics; ciencia ficción
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spelling Technoculture: gamers, comics and science fiction.Tecnocultura: gamers, comics y ciencia ficción.Zavala Cerón, RogelioTechnoculture; gamers; comics; science fictionTecnocultura; gamers; comics; ciencia ficciónThe influence of gamers, comics, science fiction in new generations leads to the creation and expansion of new content. The search the depths of imagination with several tools that replace paper and pencil, by the use of computer and internet. The evolution of education and knowledge goes hand in han with this wave generation.Son muy pocos los que entienden el chiste: “Maravillosos, parecen Fred Astaire y Fred Astaire Jr.”, cuando en realidad es “Fred Astaire y Ginger Rogers”: o, cuando el abuelo de Ben Tennyson –BEN 10, claro-, Max Tennyson, le dice a su ex-amante extraterrestre: “Siempre tendremos Roswell”.Universidad de Guadalajara2012-02-28info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionArticle not evaluatedArtículo no evaluadoArtigo não avaliadoapplication/pdftext/htmlhttp://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168PAAKAT: Revista de Tecnología y Sociedad; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficciónPAAKAT: Revista de Tecnologia e Sociedade; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficciónPAAKAT: Technology and Society Journal; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficcióneISSN 2007-3607reponame:Revista de Tecnología y Sociedadinstname:UNIVERSIDAD DE GUADALAJARAinstacron:UDGspahttp://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168/229http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168/230info:eu-repo/semantics/openAccessoai:148.202.167.189/paakat:article/1682024-08-16T20:35:22Z
dc.title.none.fl_str_mv Technoculture: gamers, comics and science fiction.
Tecnocultura: gamers, comics y ciencia ficción.
title Technoculture: gamers, comics and science fiction.
spellingShingle Technoculture: gamers, comics and science fiction.
Zavala Cerón, Rogelio
Technoculture; gamers; comics; science fiction
Tecnocultura; gamers; comics; ciencia ficción
title_short Technoculture: gamers, comics and science fiction.
title_full Technoculture: gamers, comics and science fiction.
title_fullStr Technoculture: gamers, comics and science fiction.
title_full_unstemmed Technoculture: gamers, comics and science fiction.
title_sort Technoculture: gamers, comics and science fiction.
dc.creator.none.fl_str_mv Zavala Cerón, Rogelio
author Zavala Cerón, Rogelio
author_facet Zavala Cerón, Rogelio
author_role author
dc.contributor.none.fl_str_mv

dc.subject.none.fl_str_mv Technoculture; gamers; comics; science fiction
Tecnocultura; gamers; comics; ciencia ficción
topic Technoculture; gamers; comics; science fiction
Tecnocultura; gamers; comics; ciencia ficción
description The influence of gamers, comics, science fiction in new generations leads to the creation and expansion of new content. The search the depths of imagination with several tools that replace paper and pencil, by the use of computer and internet. The evolution of education and knowledge goes hand in han with this wave generation.
publishDate 2012
dc.date.none.fl_str_mv 2012-02-28
dc.type.none.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Article not evaluated
Artículo no evaluado
Artigo não avaliado
format article
status_str publishedVersion
dc.identifier.none.fl_str_mv http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168
url http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168
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language spa
dc.relation.none.fl_str_mv http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168/229
http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/168/230
dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
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dc.publisher.none.fl_str_mv Universidad de Guadalajara
publisher.none.fl_str_mv Universidad de Guadalajara
dc.source.none.fl_str_mv PAAKAT: Revista de Tecnología y Sociedad; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficción
PAAKAT: Revista de Tecnologia e Sociedade; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficción
PAAKAT: Technology and Society Journal; Núm. 2 (2): Tecnocultura: gamers, comics y ciencia ficción
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